I'm a 2D Character Animation, Visual Design and Film Design (cinematography, storyboarding, layout) specialist.
I have a decade of industry experience, both working in-studio and freelance. I pride myself on working alongside my clients to provide a focused solution to their needs.
I'm currently teaching animation and visual design across three courses in LIT's Clonmel campus - Digital Animation Production, Game Art and Design and Creative Multimedia.
I lecture animation principles, industry practices, production processes, visual design and portfolio preparation to multiple classes from Animation, Game Art and Design and Creative Multimedia.
Directing independent game development.
My responsibilities include direction, story and writing, art direction, all asset creation (characters, levels etc) and game design.
My role here was animator and app tester for an Irish language educational game.
My responsibilities for this project were conception and creation of game assets, and design and animation of Player Characters, Enemies, Bosses and Pickups etc. for the game Lep's World 4.
I worked as a 2D After Effects animator on an educational series. My work involved storboarding/storyreeling scenes from scripts and then animating those scenes when approved.
Independent video game project created by myself.
My responsibilities include direction, story and writing, art direction, all asset creation (characters, levels etc) and game design.
Worked on two projects during my time with Treehouse. The first involved scene prep and some character animation for a Flash based educational game. The other was part of the character animation team on the television series 'Bottler'. Bottler was animated in After Affects and my job was primarily character animation, although I did help with asset creation and rigging.
A short advertisement project for Golden Pages. My role was to rig and animate all of the characters for the Flash-made advert.