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Craig Mullins
Craig Mullins
Digital Animator
Dublin, Ireland

Summary

I'm a 2D Character Animation, Design and Film Design (cinematography, storyboarding, layout) specialist available for full-time work and work-from-home freelance projects. I have work experience with After Effects, Flash, TV Paint, Premiere and Photoshop.

I also have personal work experience with Cel Action, Cartoon Boom and the game development engines Unity and Construct 2.

I'm very dedicated and enthusiastic about learning and improving my skills, work well solo or with a team and work alongside my clients to provide a focused solution to their needs.

I'm available for work now so don't hesitate to get in contact.

Skills

2D AnimationCharacter AnimationArt DirectionCharacter DesignStoryboarding

Software proficiency

After Effects
After Effects
Flash
Flash
Photoshop
Photoshop
Toon Boom Studio
Toon Boom Studio
GameMaker: Studio
GameMaker: Studio
TVPaint
TVPaint

Experience

  • Game Developer at Independent
    Dublin
    February 2016 - Present

    Directing independent game development.

    My responsibilities include direction, story and writing, art direction, all asset creation (characters, levels etc) and game design.

  • Flash Animator at Radii
    January 2016 - February 2016

    My role here was animator and app tester for an Irish language educational game.

  • Game Artist and Animator at Doomcube
    Dublin, Ireland
    June 2015 - December 2015

    My responsibilities for this project were conception and creation of game assets, and design and animation of Player Characters, Enemies, Bosses and Pickups etc. for the game Lep's World 4.

  • 2D Animator at Treehouse Republic Ltd
    Dublin, Ireland
    August 2015 - September 2015

    I worked as a 2D After Effects animator on an educational series. My work involved storboarding/storyreeling scenes from scripts and then animating those scenes when approved.

  • Game Developer at Independent
    Dublin, Ireland
    November 2013 - April 2015

    Independent video game project created by myself.

    My responsibilities include direction, story and writing, art direction, all asset creation (characters, levels etc) and game design.

  • Production Artist and Animator at Treehouse Republic Ltd
    Dublin, Ireland
    March 2013 - September 2013

    Worked on two projects during my time with Treehouse. The first involved scene prep and some character animation for a Flash based educational game. The other was part of the character animation team on the television series 'Bottler'. Bottler was animated in After Affects and my job was primarily character animation, although I did help with asset creation and rigging.

  • Animator at Treehouse Republic Ltd
    Dublin, Ireland
    December 2012 - December 2012

    A short advertisement project for Golden Pages. My role was to rig and animate all of the characters for the Flash-made advert.